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» Here Lies the Jewels
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» The Sea's People (OPEN)
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» Trailer for Zendir
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» Suggestion..
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» Upon the Trading
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» Tessalyn Westfall
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» Ryota Kazakiri
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» Zendir Opens!
Items Icon_minitimeby Markus Lobineau Mon Apr 16, 2012 7:18 am

» Atemu Law
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Items   Items Icon_minitimeFri Jul 22, 2011 9:32 am

Sticks and Stones Tavern - Ferador

Alcohol

Whiskey - Can make you drunk quickly but a small shot is perfect for when coming out of the snow.
Wine - A sweet drink that warms the body. Drunk on special occasions.
Beer - A drink that warms the insides of your body but also tastes bitter.
Vim - A mix of grapes for wine, beer, sugar and butter to create a unique mix that often only appeals to the people of Ferador.

Food

Wrarg - A mix of herbs and berries from what could be salvaged from the wilds of Ferador and imported from Vhalla. The result is a bitter tasting plate of food that looks like a jungle.
Shoff - A plate of three fish imported from Phyros. Popular.
Boutou - A single bird from the sky from the local area of Ferador. Served with any sauces from ground up berries from Vhalla you wish.


Bedrooms

In each room for rent in the tavern, you get:

Soft, thick beds with thick duvets. The pillows are also thick and much of the padding is made from animal fur or bird wings. This ensures insulation.

A small rectangular table that rests against the wall. Next to this is a small set of drawers, only really suitable for storing a set of clothes in. Shoes would have to be placed elsewhere in the small room.
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeFri Jul 22, 2011 11:12 am

The Shining Ruby Inn - Vhalla

Drinks

Wine - A sweet drink that warms the body. Drunk on special occasions.
Yip - A soft, creamy gold-coloured liquid that tastes not dissimilar to cream soda. It is however, slightly denser than water due to the high sweet substance content. The plants used to sweeten and densen the drink come from Vhalla itself.
Hum - A simple, not bitter nor sweet drink made from juicy tree sap, heated then turned into liquid form via special methods. Filling.

Food

Sawaka - Chopped wild animal. Seasoned with the best berries found in Vhalla to give it an exotic flavour.
Piyika - Plants grown from the ground and chopped into long, rectangular shapes to give this varied dish its punch of flavour and uniqueness.
Dawikil - A mix of animal and plant, with seasoning. Circular vegetables are laden around a chopped animal of choice.
Shoff - A plate of three fish imported from Phyros. Popular.


Bedrooms

In rented bedrooms, you get:

A soft but thin matress with a medium-sized pillow. The duvets are also not thick, meaning problems often arise for the inn during the winter. In summer though, this is perfect.

You are also able to use a lot of storage space. In the large room you recieve, there is a large wardrobe and dressing table, side-by-side.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeFri Jul 22, 2011 11:18 am

Sand Wave Tavern - Cuspia

Drinks

Xirup - Cactus juice mixed with a bit of alcohol. The drinker will begin hallucinate soon after few drinks. Very popular in Cuspia.
Syvern - Water with coconut and some other sweet ingredients. A very sweet drink.
Beer - A drink that warms the insides of your body but also tastes bitter.
Wine - A sweet drink that warms the body. Drunk on special occasions.

Food

Cusha - Fried scorpion torso (poison removed) with extra pepper to make it spicy.
Shoff - A plate of three fish imported from Phyros. Popular.
Udhi - A cooked pig with Zilch sauce. Pig delivered from Vhalla via slave routes but the Zilch sauce secrets remain hidden.


Bedrooms

In each room for rent in the tavern, you get:

A bed with a wooden frame but filled with soft sand. On top of the sand there is a blanket so that the client wouldn't be covered in sand. Also, the pillow is filled with hay.
There is no blanket because the tavern is pretty hot on it's own.

A half meter wide and high wooden crate assists a table. In the corner of the room next to the door is a hanger meant for clothing.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeFri Jul 22, 2011 11:39 am

On Deck Inn - Phyros

Drinks

Rum - Alcoholic beverage made from sugarcane. Very popular in Phyros as favourite drink.
Whiskey - Can make you drunk quickly but a small shot is perfect for warming your body.
Beer - A drink that warms the insides of your body but also tastes bitter.
Wine - A sweet drink that warms the body. Drunk on special occasions.

Food

Goat Meat - Phyros has a bit mountains which are populated with mountain goats.
Shoff - A plate of three fish imported from Phyros. It's very well known across the regions.
Zhoff - Same plate of fish as Shoff but cooked with cheese. Contain more fat but can get your belly full pretty quick.


Bedrooms

In each room for rent in the tavern, you get:
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeSat Jul 23, 2011 6:56 am

Bedroom?
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

Items Empty
PostSubject: Re: Items   Items Icon_minitimeSat Jul 23, 2011 10:42 am

[Update This]

Swords

Rusted sword
Longsword
Broadsword
Giant sword
Shining sword
Ruby sword
Emerald sword
Silver sword
Diamond sword
Platinum sword


Bows

Simple, light bow
Simple, heavy bow
Complex, light bow
Complex, heavy bow
Ornate bow
Gleaming bow
Amber bow
Sapphire bow
Gold bow
Aquamarine bow
Platinum bow

Staffs (not mage staffs)

Simple staff
Heavy staff
Long staff
Short staff
Onyx staff
Guilded staff
Quartz staff
Topaz staff
Opal staff
Diamond staff
Platinum staff

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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSat Jul 23, 2011 8:32 pm

The shinning sword made me LOL Razz What does shiny sword give you in battle? It will get scratched sooner or later anyways. Plus my starter sword beats all of those materials! (Yeah, enchanted beats normal) And... who would want a rusted sword? 0_o
For an archer the arrow matters more than the bow. (As long as bow is constructed the way it should be)
If we use no magic here I suggest using spears instead of staffs. Otherwise you don't gain anything much from beating your opponent with a stick comparing to stabbing with a spear. Knives?
People like custom things better Razz

Conclusion: We should all let people make their own weapons but instead sell materials, which they could use to enchant their weapon! Very Happy

*reminder* this is not a 3D MMORPG*reminder* Razz

Between as soon as we release V1 of this RPG (I guess our RP in Tavern is a Beta Version of RPG?) meaning when we get gold, we should open weapon creation.
My character wants a shield! ^_^
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeSat Jul 23, 2011 10:48 pm

Fine - we could use the gold as construction of weapons - and just have things such as drinks and inn rooms rp'd out, costing nothing.

We need to make some rules or a list of possible materials for the items and weapoms then.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSat Jul 23, 2011 11:13 pm

+ I've got a plot for my own character, which kinda requires.... magic... but not a magic that you can like cast on someone but a magic that let's my character's sword speak with Tomoaki through mind xP

*calls for Ventus on this discussion*
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 12:14 am

I say we make guidelines on the kind of magic that is allowed from player characters such as that. (The only one who can do proper magic is the NPG BIG BAD GUY Mage lol)

But I say having something like that would be fine.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 1:33 am

My idea of magic rules:
- Does not effect knowledge of information not available to character him or herself such as knowing what's happening at some location without character sensing it. Directly and indirectly.
- Does not effect other person physically or mentally or improve own capabilities physically.
- Does not effect any statistics of RPG or creation of new item such as gold or items.
- Any magic created that even follows by these guidelines can be banned by the staff if it does not suit this RPG.
- Only characters with staff approval can have magic not following these guidelines. They will be either main plot related or outside of Zendir: a new world RPG


Last edited by Sunyin on Sun Jul 24, 2011 2:07 am; edited 1 time in total
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

Items Empty
PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 2:02 am

affect*

We should have a magic/alchemy creation section as wel..
And that all sounds fine. I may have to fix grammar but other than that, it sounds pretty fair. Makes me wonder what kind of magic I CAN make though! Examples of what I can make would be nice.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 2:13 am

YES Examples:
2 Minds
Both have one body, both sense the same, affects only mentally self. Rules state that you can't only can't effect self physically better.

Magical Illness (That is not contagious)
We all know illness effects self physically worse. To not effect someone else, you are not allowed to make it contagious

NO Examples:
Understanding language of animals, insects, etc
It can indirectly effect your knowledge on information. Such as sending a hawk to scout an area or an animal with good senses (such as cats or dogs) tell you if they sniff presence of another person.
Also you can't talk with tigers or bears to be loyal.

Fireball
You know why, lol.
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

Items Empty
PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 2:16 am

Lol, we should make some template.

Name:
Effect:
Visual Description:

Razz
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 3:31 am

Not without Ventus we won't Razz
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 3:55 am

Where is he...

Oh, on NRPG.
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AngelJoy
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AngelJoy


RPG Location : Ferador Kingdom
Posts : 62
Join date : 2011-07-13
Age : 26

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 3:59 am

And what did he say?
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Markus Lobineau
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Markus Lobineau


RPG Location : Vhalla
Posts : 141
Join date : 2011-07-13

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PostSubject: Re: Items   Items Icon_minitimeSun Jul 24, 2011 5:10 am

I just painstakingly updated NRPG's graphics, IDK @_@
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